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Reaction-Diffusion #1

October 21, 2024

1 min read

This is the sample #1 of a Reaction-Diffusion system made with node components in Touchdessigner.

Reaction-Diffusion #1

Reaction-Diffusion #1

Node Network

Node Network to reaction-diffusion system #1

Initial Seed: A noise1 operator generates a random pattern in grayscale levels.

Feedback: The feedback1 accumulates iterations. Each frame reinjects the previous output.

Diffusion: A blur1 (Gaussian) smooths the feedback buffer, modeling the passage of time for the substance.

Reaction: A sharpen applied after the blur emphasizes the edges (areas with strong gradients), mimicking chemical interactions.

Thresholding / Contours: After the reaction, a lumaBlur1 followed by a comp1 (or a simple level/ramp map) transforms the image into black-and-white “rings,” resembling the typical contoured patterns of the Gray–Scott model.

Control: Additionally, a keyboardin is connected to feedback1 to “seed” or reset the reaction with a key press.

Result: Maze-like textures with sharply defined black-and-white contours.

To download .toe file from the repository, CLICK HERE.