>Welcome

Hi, I'm Andres Mesa, a creative developer passionate about blending art and technology to craft innovative digital experiences. With a refined expertise in design, animation, and interactivity, I deliver efficient solutions tailored to align seamlessly with diverse needs and expectations.

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My Projects

NOXISTENCE Website

A modular web platform built with JS, HTML, CSS, Three.js, Vite, and Docker that serves as the central creative infrastructure for managing and expanding the NOXISTENCE universe

NOXISTENCE Website

A modular web platform built with JS, HTML, CSS, Three.js, Vite, and Docker that serves as the central creative infrastructure for managing and expanding the NOXISTENCE universe

NOXISTENCE is a modular, full-stack web platform designed to manage, visualize, and expand the fictional universe of NOXISTENCE. Built with Web technologies JS, HTML, CSS, Three.js, Vite, and Docker, it merges technical precision with immersive design to offer a responsive interface for creature creation, lore curation, and multimedia asset orchestration. Users can explore a living digital bestiary, interact with curated collections, and generate visual content through automated pipelines. With secure authentication, cloud-based media handling via Cloudinary, and scalable deployment on Google Cloud Run, NOXISTENCE functions as both archive and showcase—a transmedia tool for storytelling, worldbuilding, and creative expression. Its architecture supports future expansions, allowing new modules to emerge organically within the evolving mythos of beings and phenomena that inhabit the realm of nonexistence.

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Portals Garden

Portals Garden is a 3D web experience built with Three.js and TensorFlow.js that serves as the first interactive gateway into the NOXISTENCE universe.

Portals Garden

Portals Garden is a 3D web experience built with Three.js and TensorFlow.js that serves as the first interactive gateway into the NOXISTENCE universe.

Portals Garden is an innovative 3D web experience that serves as the first visual narrative gateway into the NOXISTENCE universe. Built with Three.js and enhanced with TensorFlow.js capabilities, this immersive digital garden allows users to explore interconnected portals that reveal fragments of impossible realities trapped within the plane of nonexistence. Each portal contains unique interactive experiences—from molecular DNA base sequencing and Conway's Game of Life in 3D, to encounters with alien consciousness and deep space phenomena. More than just a collection of experiences, Portals Garden functions as a transmedia bridge where philosophy meets technology, creating contemplative spaces for exploration and reflection. Its modular architecture paves the way for future expansions of the NOXISTENCE lore, where each new portal becomes a window into the ontological mysteries of beings and places that exist only because they cannot exist anywhere else.

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MiniBase

MiniBase is a versatile platform for managing miniatures, with potential for AI and RPG.

MiniBase

MiniBase is a versatile platform for managing miniatures, with potential for AI and RPG.

MiniBase is an innovative tool designed for collectors and miniature creators. Its purpose is to provide a centralized platform for managing a database of miniatures, including visual details, metadata, and lore. With an intuitive interface and specialized modules, users can efficiently import, export, edit, and visualize their collections. Additionally, its modular design paves the way for future integrations with AI models, enabling automated lore generation, narrative assistants, and simulations in RPG environments. Interoperability with standard formats facilitates expansion and collaboration. MiniBase is more than just a database—it’s a bridge between traditional organization and the limitless possibilities of modern technology.

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Artificial Mind: Prototype I

Artificial Mind: Prototype 1 explores the intersection of art and technology, reflecting on AI’s transformative role in artistic creation.

Artificial Mind: Prototype I

Artificial Mind: Prototype 1 explores the intersection of art and technology, reflecting on AI’s transformative role in artistic creation.

this project is an installation born from the research project A/R/Tography Between the Arts and Computer Sciences. It explores the relationship between art and technology, analyzing the role of digital tools in artistic creation. Developed within the Visual Arts Degree at Universidad del Valle, it reflects on AI’s transformative impact on art and everyday life. The three-piece installation follows the project's research structure, growing in complexity and integrating new media. It envisions a future where digital aesthetics and AI reshape sensory perception, pushing artistic creation into new dimensions.

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About me

Like full-stack developer my primary skillset includes:

Frontend

CSS JavaScript HTML Node.js React Astro Three.js

Backend

Python MySQL SQLite Linux

While I have some preferred tools, I always choose the best one for the job, even if it's not on my usual list. My goal is to find the right solution for each project.

Design, Interaction & Arts Tools

Photoshop After Effects Premiere Pro TouchDesigner Unity Blender

Data Analysis

PowerBI Tableau Excel Notion

Behind coding, I'm passionate about AI research and 3D experiences. An unusual hobby of mine is collecting tiny characters, they're interesting pieces of pop culture to me. You can find some of my pieces on my Instagram: @miniaturesab

Explore & Play

ArtWork

Blog

Contact & Social M.

blackars313@gmail.com